Follow strike_radius
Follow
Following strike_radius
Following
Add To Collection
Collection
Comments
Devlog
Sabercross
←
Return to Sabercross
Devlog
racing mode update 1
January 09, 2026
by
strike_radius
To handle track layouts, I made a function that places in game collision barriers based on ascii line chars. I wanted to see how close I could get it to align with an already drawn track graphic. It's...
Continue reading